For this render I managed to get my hands on the game model of Adam Jenson from Deus Ex Mankind Divided. I used steam's Source Filmmaker software to import the model to blender. I had to clean up the model a little and rig it, the blade mechanics weren't included with the model so I had to model them in and animate them using shape keys. I plan on further studying this model and to make some adjustments to create fan animations in the future. Thank you for inspiring me Deus Ex!
(Original model owner: Eidos-Montréal and Square Enix
I do not plan on using the model for any commercial use other than as a way to study Blender more, and to make fan content.)
Short shape key demo for Adam's blade